Futuredeluxe
2022-2024
Unreal Artist - Art Director
Realtime Art - Technical Art - Procedural Design
Since 2022 I've been designing and building 3d realtime procedural landscapes and galaxies systems.
The work is site specific.
Viewers of the artwork glimpse unique parts of the cosmos that are generated on the fly exclusively for that moment; from alien worlds to planetary systems, black holes to nebulae and star clusters.
The whole system was designed and built in Unreal Engine.
The artwork is designed to generate upwards of 2,147,483,648 possible unique cinematic journeys, from nebula to landscape.
In order to see all of the possible combinations it would take 122,491.987 years.
Designed, directed & produced – FutureDeluxe
Tim Gfrerer
Svet Lapcheva
Curtis Baigent
Arturo Castro
Marc Winklhofer
Andrea Zucchetti
Steve Watts Kennedy (Kuva)
Matteo Zamagni
James Lee
Lukas Schmeck
Caleigh Illerbun
Kristian Glenn
Ben Black
Matthias Winckelmann
Jacob Spacek
Marcus Chaloner
Will Denning
Music [Film] – Mihalis Shammas
Music [R&D & Trailer] – Seven Orbits
Promotional Edits – Laurence Green + Carla Thomas (Okay Studio)
ChameleonSite Specific Figurative Artwork
ComandanteFeature Film
Isola Delle RoseFeature Film
BabyMusic Video
Versacepolis SS21Fashion Show
Versace Jeans Couture / Rosa BurgessFashion Film
Gucci AriaFashion Film
La ManoUrban Installation & AR Artwork
Film VFX VariousFeature Film
PianocityXDeezmalLive A/V
Advertising VariousAdvertising